Fast, keyboard-first, and fully structured static wiki reproducing the verbatim Ultimate rules text for the Pathfinder 1e Spheres system.
20 Spheres of Magic in the Pathfinder 1e system
Fabricating objects, materials, animated constructs
Next in pipelineShadows, darkness, gloom, night vision
Next in pipelineNecromancy, reanimating undead, soul binding
Next in pipelineDestructive energy blasts, elemental explosions
Next in pipelineDowsing, scrying, foreknowledge, blindsense
Next in pipelineBuffing items, augmenting weapons, enhancing flesh
Next in pipelineCurses, blessings, luck manipulation, karma
Next in pipelineGlamours, figments, visual deception
Next in pipelineHealing wounds, restoring conditions, revivification
Next in pipelineIllumination, lasers, blindness, radiant glory
Next in pipelineTelepathy, charms, illusions of the mind
Next in pipelineControlling plants, earth, fire, water, animals
Next in pipelineWards, energy resistance, protective barriers
Next in pipelineLifting objects, kinetic projectiles, telekinetic force
Next in pipelineHaste, slow, rewinding time, aging effects
Next in pipelineTotems, commanding presence, battle rallies
Next in pipelineTeleportation, dimensional rifts, portals
Next in pipelineStorms, fog, wind control, temperature shifts
Next in pipeline